A Comprehensive Approach to Quality Assurance in a Mobile Game Project (Maxim Mozgovoy, SECR-2018)
Материал из 0x1.tv
Версия от 05:35, 20 октября 2025; StasFomin (обсуждение | вклад)
Короткая ссылка: 20181012BD
- Speaker
- Максим Мозговой
We share the lessons learned during a three year-long mobile game development project and discuss the QA techniques that turned out to be most efficient for us. We analyze how these activities address typical game-specific mobile development and testing issues, and why they can be recommended for game projects, as well as for wider range of mobile applications.
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